Aion 2 Development Team Unveils Key Launch Details
NCsoft has officially announced that Aion 2 will launch in South Korea and Taiwan on November 19, 2025. This date follows a delay from the original November 11 target, which was adjusted to avoid conflicting with the Korean National Scholastic Ability Test. The global release is scheduled for 2026, with specific dates yet to be confirmed.
User Interface and Platform Focus
During recent livestreams, developers addressed player concerns about the user interface potentially resembling mobile designs. They emphasized that Aion 2 is a PC-first game, with ongoing refinements to ensure a polished experience. The current UI remains a work in progress, as the team rushed to prepare for open beta. Numerous changes have already been implemented based on feedback from previous demonstrations, showcasing a commitment to PC optimization.
Gameplay and System Enhancements
Dungeons and Leveling
To improve the leveling experience and reduce griefing, Aion 2 introduces instant dungeon teleportation. This feature allows players to enter dungeons directly, avoiding potential PvP encounters at entrances. While this change minimizes interruptions during progression, dedicated PvP content will replace these spontaneous conflicts, offering structured combat opportunities.
Combat Mechanics Across Platforms
Combat in Aion 2 does not include full auto combat. However, combat assistance features are available to support mobile players, enhancing accessibility without removing player agency. These tools help bridge the difficulty gap for mobile users in PvP and challenging PvE scenarios, ensuring a balanced experience across devices.
PvP Zones and Mechanics
The Abyss zone, a key PvP area, will be accessible for seven hours per week. Players can extend this time using in-game items. Death mechanics vary by context: PvE deaths allow revival items, while PvP deaths against enemy factions prevent crystal revival. Kisks function similarly to Aion 1, enabling players to set respawn points.
Factions and Customization
Elyos and Asmodian factions in Aion 2 are more balanced, with reduced differences to promote fairness. Mounts can serve as pets, providing transportation, and guild hallways allow for achievement displays and reward statues.
Economy and Monetization
Currency Systems
Aion 2 utilizes two primary currencies: Kinah for in-game transactions and Quna for shop purchases. The auction house operates solely with Kinah, but a player-driven exchange system enables trading between the two currencies. This economy mirrors systems like Lost Ark, with ratios determined by market dynamics.
Business Model
The game adopts a free-to-play model with optional subscriptions and battle passes. The cash shop offers cosmetics, outfits, weapon skins, pets, and wings, all obtainable through gameplay or purchase. A wardrobe system manages skins, and the trading post includes consumables and limited bags, excluding enchantment stones.
Pre-Launch Activities and Rewards
Pre-registration is currently available in South Korea through NCsoft's Purple platform, Google Play, and the App Store. Rewards include Kinah and a mount, with no phone verification required. Character name reservations will occur from October 16 to 20, 2025. A playable demo will be featured at G-Star from November 13 to 16, followed by pre-download and character creation from November 16 to 19, leading up to the official launch.